
Manor Lords — keys and accounts for a smoother start to your medieval city
Manor Lords blends deep city-building with tactical, formation-based battles. You’ll plan market streets and burgage plots, juggle seasonal labor, and field militia from the very townsfolk you tax—then pivot to Total War–style clashes where positioning, morale, and fatigue matter more than raw numbers.
How progression and economy work
- Regional Wealth & Treasury: Your settlement earns Regional Wealth through trade and production chains (e.g., firewood → planks → furniture; grain → malt → beer). Taxes convert part of that into your Treasury, which funds construction, upgrades, mercenaries, and upkeep.
- Influence: A political currency used to claim territories, call in services, and unlock regional advantages.
- Logistics before luxury: Roads, storehouses, and oxen for hauling decide throughput—without them, even rich regions starve.
Production chains & items that actually matter
- Early staples: Timber, firewood, thatched roofs, foraging, hunting, and logging to stabilize population and fuel winter.
- Food security: Grain farms (with windmills and bakeries), vegetable plots, orchards, and pastures; diversify to dodge bad harvests.
- Industry: Tanneries, weavers, iron smelting, blacksmiths for tools and weapons; malt houses and aleworks for lucrative trade and happiness.
- Military kit: Militia gear (spears, bows, shields) drawn from your workshops; better equipment plus banners and flanks win fights even with fewer men.
Why buy keys and accounts
- Keys: Activate Manor Lords on your platform and jump straight into founding your first hamlet—ideal for gifting or expanding your strategy library.
- Accounts: Pre-progressed accounts can start you with discovered regions, healthy coffers, and stable production lines—perfect if you’re joining friends or want to test mid- to late-game warfare and trade without the early learning curve. (Always follow platform and game rules.)
Quick tips to thrive
- Lay streets first, plots second. Burgage upgrades need frontage; plan markets and services within walking distance.
- Chain for profit. Process raw goods (grain → bread, hides → leather) before exporting—value-added trade fills the Treasury faster.
- Seasonal labor: Rotate workers between farms, logging, and industry so fields don’t miss harvest windows.
- Mobilize wisely: Don’t strip your town of workers before winter; recruit in waves and keep reserves for firewood and food.
One convenient place to get started
You can buy Manor Lords keys and pre-leveled accounts on Allshop.gg—a simple way to secure access or begin with a stable town and the freedom to expand, trade, and conquer from day one.

